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AutoCAD Workbook for Architects and Engineers

AutoCAD Workbook for Architects and Engineers
Item #: 165-9086-08
Author: Shannon Kyles
Publisher: Wiley-Blackwell
ISBN:140518096X
Manufacturer: John Wiley & Sons
Manufacturer Item #: 9781405180962
Format: Paperback
Your Price: $52.95
In Stock


This text features exercises with every chapter

Students need a book about drawing, not software and this step-by-step guide offers the basics on how to produce a range of drawings types with a wide variety of AutoCAD commands and sequences.

This focus of this book is producing 2D drawings for engineering and architectural designs. It is not about every AutoCAD command and the many options, variables and command sequences that go into that command. There are a great many very good reference books on the market that discuss these aspects of the AutoCAD program, and all of that information is found within the Help files of the program.

Each chapter - or teaching module - contains a brief introduction to the commands and many exercises. Many students are not familiar with basic drawing types: working drawings as opposed to presentation drawings, orthographic projection as opposed to pictorial views, sections and reverse sections, etc. This book will show how to produce all these using 'walk-throughs' on how to approach different situations. Only a few commands are covered in each chapter, with between 4 and 20 exercises per chapter illustrating how the commands can be employed. This book concentrates on useable exercises that provide completed drawings - and explanations on the software is secondary. 296pp

Table of Contents:

  • 1. 3D and Views.
  • 2. User Coordinate System.
  • 3. 3D Face, Hide, and Shade with 3D Autotracking.
  • 4. Thickness, Elevation, and 3D Shapes.
  • 5. Surfacing.
  • 6. Three-Dimensional Solids.
  • 7. Revolving, Extruding and Mass Properties of 3D Solids.
  • 8. Editing Solids and 3D Objects.
  • 9. Preparing 3D Objects for Drawings.
  • 10. Paper Space for 2 Dimensional Drawings.
  • 11. Paper Space, Model Space and 3D Drawings.
  • 12. Creating Attributes.
  • 13. Editing and Extracting Attributes.
  • 14. Points, Divide, Measure, Inquiry, and Trouble Shooting.
  • 15. Advanced Blocking, Dynamic Blocks, and Xrefs.
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